Combines random or Perlin noise with source video using a customizable blend mode.
This plugin has been completely redesigned in FxFactory Pro 6 to support advanced source and mask selection, chromatic aberration and animatable parameters.
The user interface encourages progressive discovery of the large number of features. Built-in presets offer shortcuts to popular styles and techniques. Master advanced techniques once and apply them to other plugins that share the same design.
Add Noise is compatible with Final Cut Pro, Motion, Premiere Pro, After Effects and DaVinci Resolve.
Presets contain a snapshot of your effect configuration. 23 built-in presets are available.
When you save parameter configuration to a file on disk, this file can later be loaded to recreate the same effect configuration. Presets generated in one video application can be used by the same plug-in running in a different video application.
Working with the Presets BrowserThe following options are available:
When turned on, the plugin uses black and white noise. When turned off, separate noise is created for the red, green and blue channels.
When using Monochromatic noise, two additional Tint Color parameters allow you to colorize the noise map. Note that Adaptive Tinting can further alter the look of the noise map, by pushing its colors towards the overall tint detected in your video.
Pushes colors in the noise map towards the overall tint of the clip. This parameter affects both types of noise, and works both when creating Monochromatic noise or when using RGB noise.
Adaptive Tinting enhances film grain simulation by color-matching random noise to the content of your video, among other applications.
Allows you to select the composite operation used to blend random noise with the original video.
The default composite operation is Overlay because it does not significantly alter the overall brightness of your video. Other blend modes provide less subtle results.
Parameters in this section allow you to choose a set of pixels to apply the effect to, based on a number of techniques:

Parameters in this section define a shape used to crop the output of the effect with. When using an object tracker or face detection, the same mask shape is replicated for each object or face that appears in the frame.

Parameters in this section allow you to apply color distortions inspired by lens geometry, but with greater artistic range.

When Source is set to either to use object tracking or face detection, this parameter lets you rig the location of the lens to a specific object or face.

Enable and control animation progress through a set of parameters.
When the animation is Off, no transition in or out of the effect occurs.
When the effect is set to build in and out by Trimming, the following parameters are displayed:

The Trim slider defines a range where the effect has been fully built. Any time outside this range is spent building the animation in or out. For example, if the Trim range is set between 20% and 80%, the effect builds in from the start of the clip up to 20% of its duration. The effects builds out from 80% to the end of the clip. If the clip were 5 seconds long, the build in and out animations last 1 second each.
When the effect is set to build in and out through a Duration, the following parameters are displayed:

The Build In (secs) and Build Out (secs) give you an exact way to decide how long each animation should last. Should your selection not be applicable to the current clip, a warning will appear in the output. For example, if your clip lasts only 3 seconds, it would be impossible to have the build in and out animations both last 2 seconds each (as the total would be 4 seconds).
When the effect is set to build in and out through Keyframes, a single parameter is displayed:
The Build In (Easing) and Build Out (Easing) parameters let you choose the animation curve when animating by Trimming the clip or by specifying a Duration.

The Progress parameter gives complete control over the animation to you. You will need to keyframe the Progress parameter using features of the video app. Note that there are no easing options when manually animating via keyframes.
Turn this parameter on to animate the Intensity of the noise.
Turn this parameter on to animate the Scale of the noise map.
Turn this parameter on to animate the Angle of the noise map, when Noise is set to Standard.
Turn this parameter on to animate Tint Color 1 of a Monochromatic noise map.
Turn this parameter on to animate Tint Color 2 of a Monochromatic noise map.
Turn this parameter on to animate the Amount value specified under the Chromatic Aberration section. A number of standard controls allow you to control the animation:
A number that controls random aspects of the effect.
Click the button to assign a new seed value. When the seed value is changed, the effect uses a different random sequence to produce a different output.
Edit the existing value to manually assign a seed number. This may help you replicate a particular sequence of random events. In Final Cut Pro and Motion, hold down the Option ⌥ key to access the button in the inspector.
This section allows you to limit the effect to specific channels, leaving others unmodified.