Star Shine

Generates a starburst pattern, represented by the core of a star and four light rays originating from the star.

Compatibility

Star Shine is compatible with Final Cut Pro, Motion, Premiere Pro and After Effects.

Parameters

Presets

Presets contain a snapshot of your effect configuration. 9 built-in presets are available.

When you save parameter configuration to a file on disk, this file can later be loaded to recreate the same effect configuration. Presets generated in one video application can be used by the same plug-in running in a different video application.

Working with the Presets Menu

Star Shine

Star

Size of the star, relative to the frame.

Set to 25% by default.

Center

Location of the star within the frame.

A point parameter centered in the frame by default.

Initial location in the frame

While it is possible to change the X and Y coordinates via the inspector, it is far easier to interact with point parameters directly on-screen:

Adjusting Point Parameters in Final Cut Pro
Adjusting Point Parameters in Motion
Adjusting Point Parameters in Premiere Pro
Layer Selection in After Effects

Angle

Orientation of the star, which determines the direction in which the rays extend.

Color

Main color of the star.

Ray Length

Length of the rays that extend from the star.

Ray Thickness

Thickness of the rays that extend from the star.

Ray Strength

Brightness of the rays that extend from the star.

Ray Fade

This parameter controls how quickly rays fade as they extend away from the star’s center.

Animation

Star

Turn on to animate the Star parameter.

Star Animation

Center

Turn on to animate the Center parameter.

Center Animation

Angle

Turn on to animate the Angle parameter.

Angle Animation

Color

Turn on to animate the Color parameter.

Color Animation

Ray Length

Turn on to animate the Ray Length parameter.

Ray Length Animation

Ray Thickness

Turn on to animate the Ray Thickness parameter.

Ray Thickness Animation

Ray Strength

Turn on to animate the Ray Strength parameter.

Ray Strength Animation

Ray Fade

Turn on to animate the Ray Fade parameter.

Ray Fade Animation

Seed

A number that controls random aspects of the effect.

Click the New button to assign a new seed value. When the seed value is changed, the effect uses a different random sequence to produce a different output.

Motion Blur

Motion Blur

Enables motion blur at different quality settings. The higher the quality, the more samples are used. Multiple samples are blended together to produce a single frame of output.


Multiple samples are combined to produce a single output frame with motion blur

Shutter Angle and Offset

The Shutter Angle slider controls the size (aperture) of the shutter used to simulate motion blur. The size of the shutter determines how long light is allowed to pass through the lens. The angle is set to 180° by default. A shutter angle of 360° means that samples are collected for the entire duration of the frame.
Setting a value of zero means that you want the shutter to collect light only once, which is equivalent to turning motion blur off.

The Shutter Offset slider controls the moment in time when the shutter opens and closes, relative to the duration of the frame. The offset is set to 0 by default. An offset of zero means the shutter is perfectly centered over the moment in time when the frame occurs. The shutter is therefore open an equal amount of time before and after the current frame occurs.

The Shutter Angle and Shutter Offset parameters are only available when motion blur is enabled.