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Storm

Create stunning animated 3D shapes and backgrounds
Yanobox Storm™ generates highly detailed organic forms and evolving 3D surfaces with real-time animation and shading. Storm is a powerful 3D tool for editors and motion designers looking to produce inspiring visuals.

Raise the Temperature

Easily distribute beautiful gradients with volumetric rules around animated 3D surfaces and generate heat effects, incandescent or burning materials with color ramps based on temperature.

Fire

Add an Organic Feel

Orange Creature

Sculpt the primitives with built-in 3D fractal noise. Extrude spikes, apply oscillations and give life to magic creatures.

Captivate Your Audience

Strange Universe

Stretch and twist your shapes, set-up the camera with a large field of view and let the viewer explore wide spaces populated by captivating geometry.

Everything Procedural

Storm is built around a self-contained rendering engine. No need to import 3D models or textures. Everything comes to life inside the GPU for extremely fast interactions with millions of shaded polygons in your favorite editing and compositing applications.

Beautiful Shaders

Super Hero

Storm provides styled or photorealistic shaders, including volumetric color gradients, directional lighting, reflection, refraction, fresnel and fog. There is no risk your creativity will be bounded.

Generative 3D Geometry

Generative 3D Geometry

Start your design with parametric primitives and let chance help you produce stunning visuals with the power of procedural graphics. Nature always holds surprises.

3D Fractal Noise

Blue Red

Animate surfaces through turbulent flow, create new organic forms, simulate natural phenomena. Storm offers state of the art fractal noise algorithms with exceptional features.

Classic & Additive Blending

Duno Tube

Experiment with additive colors, blend shader output with fresnels, modulate reflections with volumetric gradients and discover a wide spectrum of transparent phenomena.

Falloff Effectors

Twisted Glass

Control the surface displacement with planar or spherical falloff zones, apply twisting and deformations to simulate liquefaction or a vortex.

The Art of Noise

Explore the incredible field of procedural noise and fractal Brownian motion functions. Easily generate beautiful turbulent shapes by playing with the collection of fractal noise.

3D Fractal Noise

3D Noise

Simulate fire, clouds, liquids or cloth by displacing the mesh equally in all directions. This mode produces customizable, three dimensional gradient noise.

Directional Noise

Directional Noise

Easily create smooth animated convex and curved surfaces spreading polygons in the direction of their normals. Use the clamp function to contain the noise displacement and create bumps and holes.

Curly Noise

Curly Noise

Draw concentric bulges and outstanding winding geometry with this fractal noise primitive. Accentuate the displacement to produce organic, futuristic forms.

Ridged Fractal Noise

Ridged Fractal Noise Ball

Design skin surfaces with interesting noise primitives featuring combinations of lines and ridges at different scales. Modify the ridge smoothness to reveal vein-like patterns through the surface.

Hair Simulation

Hairy Noise

Invent anything hairy with this super fun noise type. Push the polygons outward in sharp extrusions, crank up the resolution and apply oscillations to the spikes. Simulate grass, tentacles or furry creatures dancing on the screen.

Go Crazy with the Shading

Experience our mathematical sorcery. We’ve spent years developing a shader playground full of surprises. It is a little addictive if you like to grind pixels!

Volumetric and Directional Coloring

Manage the color propagation with different kinds of procedural methods. Use the depth or distance to distribute color spectrums. Colorize from the normal orientation or spread tonalities with gradient noise.

Rainbow UI

Immersive Environment

Environment Mapping

Use the embedded environment maps or import your own equirectangular images and VR videos to create a spherical 360° skybox and generate realistic metallic, liquid and glassy materials.

Reflection and Refraction

Bubble

Carefully blend reflection and refraction. You can adjust the refractive index to create the best looking transmission and transparency. Modify the exposure and contrast or blur the environment in order to create glossy or sharp reflective surfaces.

Fresnel

Fresnel

Illuminate the edges to simulate an elegant light warp or a colored edge light. Target other shading components with the fresnel mask to achieve refined lighting effects.

Specular and Diffusion Lighting

Milk

Refine the shape’s volume and plasticity by adjusting the light direction. Add subtle glints or increase shininess to irradiate the surface with colored specular reflections.

Fog

Fog

Simulate gaseous universes with a lightweight haze, dive into deep spaces or add a slight depth to attenuate the outline of a closeup.

200+ Animated Presets and Templates

Ready-to-use 3D content to get inspired or quickly complete your next project with a single drag & drop. We designed a large collection of procedural motion graphics, all customizable to your needs!

How do I install
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Storm?

Storm for Apple and Intel processors is available via FxFactory, our app store for visual effects, audio plugins and apps:

If FxFactory is already on your system, or once you have completed the installation, click the button below to download and install Storm:

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Simulate EAN-13 barcodes

Version History

The latest version of Storm for Apple and Intel processors can only be installed via FxFactory. Should you need to install any prior version of Storm, please contact tech support.
Storm 1.1.8

Required for macOS 14 Sonoma

Storm 1.1.7

Requires macOS 11.5.1 or later

Storm 1.1.6
Storm 1.1.4
Storm 1.1.3
Storm 1.1.2

Required for Macs with Apple M1 processor and Final Cut Pro 10.5.3

Storm 1.1.1
Storm 1.1.0
Storm 1.0

Please note that this product will not work unless FxFactory is installed on the system.