In its most basic form, this effect reduces brightness and focus in the corners and edges of the frame.
This plugin has been completely redesigned in FxFactory Pro 6 to offer better masking, more blurring options and higher-quality output through the use of perceptual color interpolation.
Vignette is compatible with Final Cut Pro, Motion, Premiere Pro and After Effects.
Presets contain a snapshot of your effect configuration. 19 built-in presets are available.
When you save parameter configuration to a file on disk, this file can later be loaded to recreate the same effect configuration. Presets generated in one video application can be used by the same plug-in running in a different video application.
Working with the Presets BrowserParameters in this section define a shape used to crop the output of the effect with. When using an object tracker or face detection, the same mask shape is replicated for each object or face that appears in the frame.
Off by default.
Set to 0 by default. Only values between -1 and 1 are allowed.
Set to 0 by default. Only values between -1 and 1 are allowed.
Available only when Blend Color is on.
A number of standard compositing operations are offered. The first three, Perceptual Add, Perceptual Lighten and Perceptual Hue are based on a more advanced interpolation technique, designed to produce a change in brightness and color that feels more natural to the human eye.
The following options are available:
This parameter controls the algorithm used to blur pixels. Each technique produces a distinct style. Beware that Variable blurring only applies when Source and/or Mask have been customized.
The following options are available:
Specifies the origin of a Zoom blur.
This parameter is not available when a different blurring technique is selected.
When Source is set to either to use object tracking or face detection, this parameter lets you rig the origin of the effect to the center of a specific object or face.
Once rigged, the origin of the Zoom follows the location of the selected object or face as it moves across the frame.
Parameters in this section allow you to apply color distortions inspired by lens geometry, but with greater artistic range.
Build In/Out lets you enable and control animation progress.
When the animation is Off, no transition into or out of the effect occurs.
When the effect is set to build in and out by Trimming, the following parameters are displayed:
The Trim slider defines a range where the effect has been fully built. Any time outside this range is spent building the animation in or out. For example, if the Trim range is set between 20% and 80%, the effect builds in from the start of the clip up to 20% of its duration. The effects builds out from 80% to the end of the clip. If the clip were 5 seconds long, the build in and out animations last 1 second each.
When the effect is set to build in and out through a Duration, the following parameters are displayed:
The Build In (secs) and Build Out (secs) give you an exact way to decide how long each animation should last. Should your selection not be applicable to the current clip, a warning will appear in the output. For example, if your clip lasts only 3 seconds, it would be impossible to have the build in and out animations both last 2 seconds each (as the total would be 4 seconds).
When the effect is set to build in and out through Keyframes, a single parameter is displayed:
The Build In (Easing) and Build Out (Easing) parameters let you choose the animation curve when animating by Trimming the clip or by specifying a Duration.
The Progress parameter gives complete control over the animation to you. You will need to keyframe the Progress parameter using features of the video app.
Turn this parameter on to animate the Scale parameter.
Turn this parameter on to animate the Angle parameter:
Turn this parameter on to animate the Pre-exposure parameter.
Turn this parameter on to animate the Saturation parameter.
Turn this parameter on to animate the Hue parameter.
Turn this parameter on to animate the Brightness parameter.
Turn this parameter on to animate the Blend Color parameter.
Turn this parameter on to animate the Radius parameter.
Turn this parameter on to animate the Radius 1 parameter.
Turn this parameter on to animate the Radius 2 parameter.
Turn this parameter on to animate the Radius 3 parameter.
Turn this parameter on to animate the Radius 4 parameter.
Turn this parameter on to animate the Amount value specified under the Chromatic Aberration section. A number of standard controls allow you to control the animation:
A number that controls random aspects of the effect.
Click the
button to assign a new seed value. When the seed value is changed, the effect uses a different random sequence to produce a different output.This section allows you to limit the effect to specific channels, leaving others unmodified.