Vignette

In its most basic form, this effect reduces brightness and focus in the corners and edges of the frame.

This plugin has been completely redesigned in FxFactory Pro 6 to offer better masking, more blurring options and higher-quality output through the use of perceptual color interpolation.

Compatibility

Vignette is compatible with Final Cut Pro, Motion, Premiere Pro and After Effects.

Parameters

Presets

Presets contain a snapshot of your effect configuration. 19 built-in presets are available.

When you save parameter configuration to a file on disk, this file can later be loaded to recreate the same effect configuration. Presets generated in one video application can be used by the same plug-in running in a different video application.

Working with the Presets Browser

Preview

This parameter enables a canvas preview of the pixels selected through the Source and Mask parameter sections.

Previewing the Source and Mask

Mask

Parameters in this section define a shape used to crop the output of the effect with. When using an object tracker or face detection, the same mask shape is replicated for each object or face that appears in the frame.

  • Off: no cropping occurs.
  • Rectangle: crop the output to a rectangular shape.
  • Oval: crop the output to a circular shape.
  • Gradient: crop the output to a linear gradient.
  • Bar: crop the output to a two-sided gradient.
  • Custom: crop the output to a shape defined by a custom graphic.
  • Text: crop the outut to a shape defined by a title.

Choosing a Mask

Rectangular mask (left), gradient (center), gradient mixed with Person Contour (right)

Rectangular mask (left), gradient (center), gradient mixed with Person Contour (right)

Relative to Face

Off by default.

Color Correction

Pre-exposure

Adjusts the exposure of pixels in the area defined by the current mask, before the other color adjustments and effects are applied.

Saturation Shift

Shifts the saturation of pixels in the area defined by the current mask.

Hue Shift

Set to 0 by default. Only values between -1 and 1 are allowed.

Shifts the hue of pixels in the area defined by the current mask.

Brightness

Set to 0 by default. Only values between -1 and 1 are allowed.

Adjusts the brightness of pixels in the area defined by the current mask.

Blend Color

When enabled, a custom Color is blended with pixels in the vignette’s mask, using the compositing operation selected via the Blend Mode menu.

Color

Set to
37% red, 26% blue, 100% alpha in the SRGB color space by default.

Blend Mode

Available only when Blend Color is on.

A number of standard compositing operations are offered. The first three, Perceptual Add, Perceptual Lighten and Perceptual Hue are based on a more advanced interpolation technique, designed to produce a change in brightness and color that feels more natural to the human eye.

Blur

Filter

The following options are available:

This parameter controls the algorithm used to blur pixels. Each technique produces a distinct style. Beware that Variable blurring only applies when Source and/or Mask have been customized.

Compare different blurring techniques

Channels

The following options are available:

Radius

Control the amount of blurring.

Angle

Controls the direction of the blur. This parameter is only available with a Directional bur.

Zoom Center

Specifies the origin of a Zoom blur.

This parameter is not available when a different blurring technique is selected.

Zoom Center: Rig

When Source is set to either to use object tracking or face detection, this parameter lets you rig the origin of the effect to the center of a specific object or face.

Rigging the Zoom center to a face detection

Rigging the Zoom center to a face detection

Once rigged, the origin of the Zoom follows the location of the selected object or face as it moves across the frame.

Contrast

Controls the visibility of each ray projected from the origin of a Zoom blur, or the sharpness of ring artifacts in a Bokeh blur. This parameter is not available with other blurring techniques.

Chromatic Aberration

Parameters in this section allow you to apply color distortions inspired by lens geometry, but with greater artistic range.

Using Chromatic Aberration

Original (left), distortion of the red and blue channels (center) and of chroma (right)

Original (left), distortion of the red and blue channels (center) and of chroma (right)

Animation

Build In/Out

Build In/Out lets you enable and control animation progress.

When the animation is Off, no transition into or out of the effect occurs.

When the effect is set to build in and out by Trimming, the following parameters are displayed:

The Trim slider defines a range where the effect has been fully built. Any time outside this range is spent building the animation in or out. For example, if the Trim range is set between 20% and 80%, the effect builds in from the start of the clip up to 20% of its duration. The effects builds out from 80% to the end of the clip. If the clip were 5 seconds long, the build in and out animations last 1 second each.

When the effect is set to build in and out through a Duration, the following parameters are displayed:

The Build In (secs) and Build Out (secs) give you an exact way to decide how long each animation should last. Should your selection not be applicable to the current clip, a warning will appear in the output. For example, if your clip lasts only 3 seconds, it would be impossible to have the build in and out animations both last 2 seconds each (as the total would be 4 seconds).

When the effect is set to build in and out through Keyframes, a single parameter is displayed:

The Build In (Easing) and Build Out (Easing) parameters let you choose the animation curve when animating by Trimming the clip or by specifying a Duration.

The Progress parameter gives complete control over the animation to you. You will need to keyframe the Progress parameter using features of the video app.

Scale

Turn this parameter on to animate the Scale parameter.

Scale Animation

Angle

Turn this parameter on to animate the Angle parameter:

Angle Animation

Pre-exposure

Turn this parameter on to animate the Pre-exposure parameter.

Pre-exposure Animation

Saturation

Turn this parameter on to animate the Saturation parameter.

Saturation Animation

Hue

Turn this parameter on to animate the Hue parameter.

Hue Animation

Brightness

Turn this parameter on to animate the Brightness parameter.

Brightness Animation

Blend Color

Turn this parameter on to animate the Blend Color parameter.

Blend Color Animation

Radius

Turn this parameter on to animate the Radius parameter.

Radius Animation

Radius 1

Turn this parameter on to animate the Radius 1 parameter.

Radius 1 Animation

Radius 2

Turn this parameter on to animate the Radius 2 parameter.

Radius 2 Animation

Radius 3

Turn this parameter on to animate the Radius 3 parameter.

Radius 3 Animation

Radius 4

Turn this parameter on to animate the Radius 4 parameter.

Radius 4 Animation

Aberration Amount

Turn this parameter on to animate the Amount value specified under the Chromatic Aberration section. A number of standard controls allow you to control the animation:

Aberration Amount Animation


Animating the Aberration Amount with Directional (left) and Radial (right) Fringing

Seed

A number that controls random aspects of the effect.

Click the New button to assign a new seed value. When the seed value is changed, the effect uses a different random sequence to produce a different output.

Channel Selection

This section allows you to limit the effect to specific channels, leaving others unmodified.

Limiting Output to Specific Channels